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Soumya Narayanan

Education Researcher, Electrical Engineer

I like to explore engineering education challenges.

Education

Doctor of Philosophy - Educational Technology, Indian institute of Technology, Bombay 2015 to present
MTech - Electrical Engineering, Indian institute of Technology, Bombay 2012 - 2015
M.Sc - Electronic Science, University of Pune 2001 - 2003
B.Sc - Electronic Science, Fergusson College 1998 - 2001

Experience

2015 - 2020 Teaching assistant, IDP in Educational Technology, IIT Bombay
2012 - 2015 Research assistant, Electrical Engineering, IIT Bombay
2011 - 2012 Project Staff, Electrical Engineering, IIT Bombay
2007 - 2009 Research Associate, Excelsoft Technologies Pvt Ltd.
2006 - 2007 Software Engineer, Crystaline Infotek Pvt Ltd.
2003 - 2006 Junior Research Fellow, Dept. of Electronic Science, University of Pune


Skills

Programming and Scripting

  • C, C++
  • Matlab for scripting and simulations
  • Python, R for data analysis, visualization, NLP
  • Hardware Description Languages: VHDL, Verilog
  • CUDA for GPGPU programming
  • Microcontroller based product design: 89C51RD2, ATmega168
  • HTML, CSS

Ed-Tech Practice

  • Curriculum, Instruction design
  • Interactive content creation, curation
  • Learning Management Systems (LMS), assessments, flipped classroom, blended learning, online teaching, active learning, ICT Tools

Ed-Tech Research

  • Ed-Tech product design, Storyboarding and Wireframing
  • Research design and methodology - Plan research briefs, data collection, research methods (Mixed methods, user centered design, interviews,
    and thematic analysis, statistical analysis), interpretation, visualization


EdTech Practice

MOOC - Teaching assistant

  • Designing learner-centric e-learning in STEM disciplines - NPTEL 2019
  • Pedagogy for effective use of ICT for school teachers - ET611Tx 2017

Workshop - Teaching assistant

  • Pedagogy training on "Effective integration of ICT tools in Engineering education",
    a 2-day FDP at GMR Institute of Technology (GMRIT), Rajam, Andhra Pradesh.
  • "Using SEQUEL circuit simulator for teaching analog electronics",
    at Father Agnel College, Navi Mumbai. Related publication

Publications

Journal Articles

  1. Narayanan, S., & Murthy, S. (2023). Flare-fork collaborative strategy: expanding design space via opportunistic ideation in engineering product design. Research and Practice in Technology Enhanced Learning, 18. DOI
  2. Narayanan, S., Sarin, P., Pawar, N., & Murthy, S. ESSENCe: Teaching research skills for experimental physics in an undergraduate electronics lab, Physical Review Physics Education Research, Accepted - 13 June 2023.

Conference Papers

  1. Narayanan, S., & Murthy, S. (2019). Flare-Fork: A pedagogy for expanding problem and solution space for design problem solving. In the 27th International conference on computers in education 1, 111 - 120.
  2. Narayanan, S. (2018). Fostering engineering students' divergent thinking skill using a collaborative learning environment. In the 26th International conference on computers in education, Doctoral Consortium.
  3. Lakshmi, T. G., Narayana, S., Penugonda, H., Vaidya, D., Poonia, V. S., Ganguly, S., & Murthy, S. (2017). Pivoteeing: a flipped approach in a postgraduate solid state devices course. In Proceedings of the 25th International Conference on Computers in Education, ICCE 2017. Asia-Pacific Society for Computers in Education.
  4. Lakshmi, T. G., Narayana, S., Prasad, P., Murthy, S., & Chandrasekharan, S. (2016). Geometry-via-Gestures: Design of a gesture based application to teach 3D Geometry. In Proceedings of the 24th international conference on computers in education (pp. 180-189). Mumbai, India: Asia‐Pacific Society for Computers in Education.
  5. Narayana, S., Prasad, P., Lakshmi, T. G., & Murthy, S. (2016, December). Geometry via gestures: Learning 3D geometry using gestures. In 2016 IEEE Eighth International Conference on Technology for Education (T4E) (pp. 26-33). IEEE.
  6. Mavinkurve.M., Narayanan.S., & Patil.M.B., (2016). Exploring effects of immersivity across three dimensions in Training Design: Technology Integration Training Workshop for Engineering Teachers in India. In Proceedings of 24th International conference on computers in education, 597-602.
  7. Deep, A., Prasad, P., Narayana, S., Chang, M., & Murthy, S. (2016, July). Game Based Learning of Blood Clotting Concepts. In 2016 IEEE 16th International Conference on Advanced Learning Technologies (ICALT) (pp. 526-530). IEEE.

Social Network

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